Optimizations and Adjustments:
1.Watchtowers will no longer be automatically destroyed when demolishing a Boundary Marker higher than level 3
2.It now only costs 1 copper to transport non-discardable items across servers
3.Added search function to character log
4.Added “Important Log” tab to the character log interface, which will display messages concerning Boundary Markers being destroyed, and warriors and mounts being killed
5.Optimized the Fair building’s collision so that warriors and mounts should no longer get stuck inside it
6.Optimized how building quality appears in the tips interface of stone and metal buildings
7.Optimized the F5 key’s Cancel Attack function
8.Adjusted the icons of Large Spirit Pills, Great Spirit Pills, and Mount Xisui Pills
9.Characters and warriors can now idle on Fish Ponds, gaining Hunting and Taming Proficiency
Bug Fixes:
1.Fixed issue in which some farmland would not be connected to farm sheds
2.Fixed issue in which rebel soldier NPCs in large strongholds would not drop skill books
3.Fixed issue in which picking up copper coins by pressing Shift would avoid taxes
4.Fixed issue preventing ice from being crafted in batches
5.Fixed issue in which attacking targets would not deal damage in certain circumstances
6.Fixed issue where markers on the edge of the map could not be deleted
7.Fixed issue preventing login interface from appearing while character had a cloak equipped
8.Fixed issue allowing characters to block while carrying warriors
9.Fixed issue in which NPCs wouldn’t spawn in strongholds with ballistas
10.Fixed issue in which login interface would not display correctly while outfit and cloak were equipped at the same time
11.Fixed issue in which positions would desync when two wagons collided
12.Fixed issue in which repeating crossbows would shoot fire arrows
Some adjustments and optimizations have been made to the game client’s architecture in order to accommodate required support for future content versions.
Optimizations and Adjustments:
1. Guild Logistic Department now sends items 4 hours before the start of a battlefield
2. Alliance members can no longer use an allied guild’s Logistic Department or Stage Station
3. Removed idle function from animal pens
4. Adjusted animal pen’s unit collision
5. Adjusted the Fair building’s model so that characters should no longer get stuck on it
6. Added ability for buildings to be used only by allies
7. Mount awakening skills are now only determined by a mount’s initial chart and are unaffected by skills or weak points
8. Corpse Robber skill’s effect radius has been changed to 10 meters
9. Hero skill interface now shows skill levels
10. The Stamina of NPCs in the world now increase based on their level
11. Rhino War Tanks and related structures can now be placed on the Fortress Battle battlefield
12. Shortcut command key F5 now cancels original attack command when targeting friendly units
Bug Fixes:
1. Fixed achievement progress bug
2. Fixed bug preventing Arts of War from stacking
3. Fixed bug with Pride Comes Before the Fall/No Mercy arts preventing them from taking effect under special circumstances
4. Fixed bug in which Alpha Bear instance could not be entered normally
Optimizations and Adjustments:
1. Underage foals can now only be adopted by themselves
2. Adjusted the location of the Alpha Bear instance entrance
3. A notice has been added when an item is removed from the Trading Post across servers letting players know which servers the item is available on
4. Reduced the collision range of the Guild Depot
5. Optimized location from which horses are taken out of the stable.
6. Adjusted the interval between moving and stopping sound effects while mounted
7. Money Tree is now guaranteed to drop 3 Tangyuan and 1 Lantern or Fu decoration
8. Extended incense burn duration and effective range of Censers and Cart-mounted Censers.
9. Some hanging structures now cannot be placed within range of enemy buildings
10. If the following week’s prepaid protection time is not set during the preceding week, then it can still be adjusted the following week
11. Optimized the targeting logic of watchtowers
12. Watchtowers now have options to attack common buildings and siege weapons
13. Watchtowers now have the option to counterattack
14. Shields can now block watchtower arrows
15. When the player dies, their warriors will no longer get EXP and proficiency multiplier bonuses
16. Optimized expiration time notice when the account is restricted from logging in
17. Optimized the description for Art of Strategy – Rallying Cry
18. Optimized the description for Art of Strategy – Shoulder the Burden
Bug Fixes:
1. Fixed bug that prevented Art of Strategy – Conqueror’s Ambition from taking effect
2. Fixed bug that prevented the search button in the Arts interface from being used properly
3. Fixed bug in which log would record money being withdrawn from the Guild Depot despite money not actually being withdrawn due to unstable network
4. Fixed log error that would occur when items were stored or withdrawn
5. Fixed bug in which crossbow effect Critical Strikes II would not match what actually happened
6. Fixed bug in which the voice of warriors did not decay over distance after a command was issued
7. Fixed bug that prevented player characters from not automatically eating Tangyuan when AFK
8. Fixed Tangyuan description
9. Fixed bug in which some scenes wouldn’t load normally
10. Fixed bug in which Merchants Product respawn time would be delayed by several minutes every day
11. Fixed bug where targets would occasionally take damage multiple times on spike floors
12. Fixed bug that would cause some buildings to float
13. Fixed bug in which a warrior’s loyalty would drop to 0 if put up for sale at the Trading Post then delisted
14. Fixed bug in which skill icons would not refresh properly when using Perceptive Eye to view warriors
15. Fixed bug in which a warrior’s items would be lost upon the warrior’s death
1.Watchtowers will no longer be automatically destroyed when demolishing a Boundary Marker higher than level 3
2.It now only costs 1 copper to transport non-discardable items across servers
3.Added search function to character log
4.Added “Important Log” tab to the character log interface, which will display messages concerning Boundary Markers being destroyed, and warriors and mounts being killed
5.Optimized the Fair building’s collision so that warriors and mounts should no longer get stuck inside it
6.Optimized how building quality appears in the tips interface of stone and metal buildings
7.Optimized the F5 key’s Cancel Attack function
8.Adjusted the icons of Large Spirit Pills, Great Spirit Pills, and Mount Xisui Pills
9.Characters and warriors can now idle on Fish Ponds, gaining Hunting and Taming Proficiency
Bug Fixes:
1.Fixed issue in which some farmland would not be connected to farm sheds
2.Fixed issue in which rebel soldier NPCs in large strongholds would not drop skill books
3.Fixed issue in which picking up copper coins by pressing Shift would avoid taxes
4.Fixed issue preventing ice from being crafted in batches
5.Fixed issue in which attacking targets would not deal damage in certain circumstances
6.Fixed issue where markers on the edge of the map could not be deleted
7.Fixed issue preventing login interface from appearing while character had a cloak equipped
8.Fixed issue allowing characters to block while carrying warriors
9.Fixed issue in which NPCs wouldn’t spawn in strongholds with ballistas
10.Fixed issue in which login interface would not display correctly while outfit and cloak were equipped at the same time
11.Fixed issue in which positions would desync when two wagons collided
12.Fixed issue in which repeating crossbows would shoot fire arrows
Some adjustments and optimizations have been made to the game client’s architecture in order to accommodate required support for future content versions.
Optimizations and Adjustments:
1. Guild Logistic Department now sends items 4 hours before the start of a battlefield
2. Alliance members can no longer use an allied guild’s Logistic Department or Stage Station
3. Removed idle function from animal pens
4. Adjusted animal pen’s unit collision
5. Adjusted the Fair building’s model so that characters should no longer get stuck on it
6. Added ability for buildings to be used only by allies
7. Mount awakening skills are now only determined by a mount’s initial chart and are unaffected by skills or weak points
8. Corpse Robber skill’s effect radius has been changed to 10 meters
9. Hero skill interface now shows skill levels
10. The Stamina of NPCs in the world now increase based on their level
11. Rhino War Tanks and related structures can now be placed on the Fortress Battle battlefield
12. Shortcut command key F5 now cancels original attack command when targeting friendly units
Bug Fixes:
1. Fixed achievement progress bug
2. Fixed bug preventing Arts of War from stacking
3. Fixed bug with Pride Comes Before the Fall/No Mercy arts preventing them from taking effect under special circumstances
4. Fixed bug in which Alpha Bear instance could not be entered normally
Optimizations and Adjustments:
1. Underage foals can now only be adopted by themselves
2. Adjusted the location of the Alpha Bear instance entrance
3. A notice has been added when an item is removed from the Trading Post across servers letting players know which servers the item is available on
4. Reduced the collision range of the Guild Depot
5. Optimized location from which horses are taken out of the stable.
6. Adjusted the interval between moving and stopping sound effects while mounted
7. Money Tree is now guaranteed to drop 3 Tangyuan and 1 Lantern or Fu decoration
8. Extended incense burn duration and effective range of Censers and Cart-mounted Censers.
9. Some hanging structures now cannot be placed within range of enemy buildings
10. If the following week’s prepaid protection time is not set during the preceding week, then it can still be adjusted the following week
11. Optimized the targeting logic of watchtowers
12. Watchtowers now have options to attack common buildings and siege weapons
13. Watchtowers now have the option to counterattack
14. Shields can now block watchtower arrows
15. When the player dies, their warriors will no longer get EXP and proficiency multiplier bonuses
16. Optimized expiration time notice when the account is restricted from logging in
17. Optimized the description for Art of Strategy – Rallying Cry
18. Optimized the description for Art of Strategy – Shoulder the Burden
Bug Fixes:
1. Fixed bug that prevented Art of Strategy – Conqueror’s Ambition from taking effect
2. Fixed bug that prevented the search button in the Arts interface from being used properly
3. Fixed bug in which log would record money being withdrawn from the Guild Depot despite money not actually being withdrawn due to unstable network
4. Fixed log error that would occur when items were stored or withdrawn
5. Fixed bug in which crossbow effect Critical Strikes II would not match what actually happened
6. Fixed bug in which the voice of warriors did not decay over distance after a command was issued
7. Fixed bug that prevented player characters from not automatically eating Tangyuan when AFK
8. Fixed Tangyuan description
9. Fixed bug in which some scenes wouldn’t load normally
10. Fixed bug in which Merchants Product respawn time would be delayed by several minutes every day
11. Fixed bug where targets would occasionally take damage multiple times on spike floors
12. Fixed bug that would cause some buildings to float
13. Fixed bug in which a warrior’s loyalty would drop to 0 if put up for sale at the Trading Post then delisted
14. Fixed bug in which skill icons would not refresh properly when using Perceptive Eye to view warriors
15. Fixed bug in which a warrior’s items would be lost upon the warrior’s death